Here
In Bongo Congo
Now that Fall is upon us, Good King Leonardo has decreed that we kick-off the cooler season with reviews of three new comic books, all published by D.C. Comics. Just a quick note that due to some non-comic book review commitments, for the next few months I'll be reviewing only three comic books per column instead of the usual four titles. Our four issues per column format will return in early December. So let's get right to it and see how this trio of DC publications stack-up against each other:
Now that Fall is upon us, Good King Leonardo has decreed that we kick-off the cooler season with reviews of three new comic books, all published by D.C. Comics. Just a quick note that due to some non-comic book review commitments, for the next few months I'll be reviewing only three comic books per column instead of the usual four titles. Our four issues per column format will return in early December. So let's get right to it and see how this trio of DC publications stack-up against each other:
Batman '66 #14
Publisher: D.C. Comics
Jeff Parker: Writer
Paul Rivoche & Craig Rousseau:
Art
Paul Rivoche & Tony Avina: Colors
DC Comics's Batman '66 title is currently up to
issue #14. I gave a positive review to an early issue in the series,
which presents a comic book version of the campy, ever-popular smash 1960's Batman
television show, which ran on ABC in the 1960's and starred Adam
West as Batman with Burt Ward as Robin. The current issue of this
title is written by Jeff Parker with art by Paul Rivoche and Craig Rousseau,
with colors by Paul Rivoche and Tony Avina.
Issue #14 presents a stand-alone story in the campy
style of the television series, entitled "The Batrobot Takes
Flight!" The title is very accurate, as the plot centers on Batman
building a giant robot version of himself to fill-in on his patrols around
Gotham City. The gigantic mechanized caped crusader proves so adept at
nabbing crazy costumed criminals that Batman and Robin take a break, literally
going fishing in the countryside while the robot keeps Gotham safe from crime.
Without being a detail spoiler, eventually The Joker and The Riddler team-up to
defeat the robot...or so it seems, as in a plot twist we learn that the Bat
Duo were merely using the robot as bait to personally capture the
criminal pair in the act of robot destruction. So by issue's end, all's
well in Gotham once again.
Similar to the earlier issue of this title that I
previously reviewed, this is a fun and very entertaining print version of ye
olde Batman television series. The creative team does a wonderful
job of duplicating down to the finer points both the campy plot dialogue and
the 1960's pop art-style visuals. While there are a slew of positive
elements in this comic book, three particularly stand-out for enjoyment. The
first is the inclusion of a wacky-style Batman '66 villain, in this case a
supercriminal named Clock King who is obsessed with timepieces, of course. I
can't recall if he was a featured t.v. series villain, but whether new or old,
he's the perfect fit for the stylings of this series. Secondly, the basic
idea of a superrobot Batman also blends perfectly into the campy 1960's style
of this series.
And third but hardly least, writer Jeff Parker
deserves a tip-of-the-review hat for ending the story in the same style as many
of the television episodes, with a tongue-in-check mini-lecture lesson to the
reader from Batman. In this instance, he gives a stern statement about machines
and computers adding enormous value to our lives, combined with a warning that
they aren't a substitute for actual people. This final story panel
actually serves as dual purpose as a modern-day social commentary on All Good
DC Reader's potential overreliance on modern technology and social
networking in place of real human interactions, etc.
So all-in-all, a positive thumbs-up review
recommendation is well-deserved for the latest issue of Batman '66, a series
which continues to provide a very funny and entertaining read for old-school
fans of the 1960's-era television series, as well as the younger generations of
Batman fandom.
Harley Quinn #10
Publisher: D.C. Comics
Jimmy Palmiotti & Amanda Conner:
Writers
Marco Failla: Art
Brett Smith: Colors
DC's Harley Quinn comic book series is currently up
to issue #10. Most fanboys and fangirls are familiar with the title
character, the sometimes violent, usually wacky and always oddball off-and-on
girlfriend of The Joker, whom she affectionately refers to as her
"Puddin'." The series is scripted by the duo of Jimmy
Palmiotti and Amanda Conner, with art by Marco Failla and colors by Brett
Smith.
The issue #10 storyline is entitled "There Are
No Rules!" and is the latest installment in an ongoing multi-issue
storyline. The plot unfolds in two scenes. Scene One is action-packed, as
Harley and her gang of girlfriends attend an underground fight club event, in
the vein of the movie "Fight Club." Naturally, Harley is featured on
the evening's battle-to-the-death schedule. All sorts of wackiness ensues
around Harley's featured fight including attempts by the gang to cash-in big
with a bet on our heroine's battle. Scene Two details the after-Fight
Club actions of the group, in the early post-dawn hours of the evening.
While the girls go late-night ocean swimming, they bond and talk about their lives.
The issue ends on a dramatic bridge to next month's story segment; alone
seaside after everyone else has called it a night, Harley witnesses the nearby
crash of an unconscious Power Girl, straight from defeat in an interstellar
adventure.
This is a very solid, average-quality comic book
read that I liked very much for a few reasons. First, I really enjoyed the tone
and style of the storyline. The well-known A-list writing duo of
Palmiotti and Conner have crafted a plot that avoids the complexity and pretension
of so many ongoing DC storyverse mega-events and series, and instead just gives
us a worthwhile and interesting mix of action-adventure. The story could
have been published anytime in the past 20 years of DC Comics publishing and
that's meant as a compliment, that its just a good superhero-oriented and funny
read. Secondly, I liked the mix of Harley's supporting cast of
characters, which include four female friends who resemble more of a roller
derby team than a team of potential baddies, as well as Sy Borgman, a
wheelchair-bound and partly-mechanized elderly guy who handles Harley's
fighting bets and advises her through all sorts of wacky mayhem.
Third but hardly least, I enjoyed this particular
personality take on Harley Quinn. While she's often portrayed as a darker,
villain-style character, here the creative team gives us more of the
fun-loving, good-hearted nutjob version of Harley, which is always the best
version of her for reading laughs. The result is a successful mix of
storytelling humor, action, female bonding and just an overall worthwhile read,
well-worth the price of admission. On a final review note, I thought it
was interesting that Palmiotti and Conner are writing this series without
Conner contributing her well-known artwork. The art team does a very
credible job of replacing the always-busy Conner in that respect. So by all
means, include this latest issue of Harley Quinn in your ever-growing pile of
new issue comic books!
Action Comics: Future's End #1
(One-Shot)
Publisher: D.C. Comics
Sholly Fisch: Story
Pascal Alixe & Vicente Cifuentes:
Art
Pete Pantazis: Colors
DC recently included a one-shot issue of Action
Comics within its wide-ranging "Future's End" new mega-event.
This is the first comic book that I'm reviewing in the Future's End series (I'm
sure I'll review at least a few more), which apparently has a time travel theme
of Terry from Batman Beyond time-hopping from 35 years in the future back to 5
years from now, in an attempt to prevent a world-wide disaster of the
Batman-created Brother Eye from OMAC from being created and dominating
mankind. This Action Comics story segment is scripted by Sholly Fisch with
art by the duo of Pascal Alixe and Vicente Cifuentes, and colors by Pete
Pantazis.
Our story is aptly
entitled "Crossroads" and alternates between two sub-plots set
in the Future's End reality of five years from now. In the first, we
witness Clark Kent working as a Peace Corps-style volunteer in rural Ethiopia,
having abandoned his Superman identity due to a crisis of personal faith in
superheroing. An alternate sub-plot focuses on several ordinary Americans
in various walks of life who suddenly each gain one of Superman's powers, with
various resulting consequences. The eventually-revealed explanation is
that a mysterious Superman-like being made of sand has arisen in the missing
Superman's place, who visits everyone in the story and explains that he's given
each the temporary power to try and turn their troubled lives around. The
issue ends with the sand-being visiting our hero in his Ethiopian exile and
having an extended discussion about responsibility, before ending the story
with a creative twist on helping the Ethiopian folks in need.
This is an oddball tale that deserves a
thumbs-up positive review recommendation but with some mixed review
comments. On the plus side, I enjoyed it very much as a stand-alone
Superman storyverse comic book. The artwork is unique and creative, the
storyline is entertaining and most impressively, the plot delivers an
old-school Superman story that focuses on values and responsibilities, both on
the part of a conflicted Superman/Clark Kent and on the part of the ordinary
folks in the story. There's an important life lesson here offered to
readers on the subject of responsibility and living one's life not solely for
the sake of personal happiness and enjoyment.
On the negative side, the entire issue just doesn't
seem to relate very much to the Future's End mega-event that DC is hyping so
much at the moment. Frankly, if the words "Future's End"
weren't stenciled across the top of the front cover, this story could easily
stand-alone as just a decent new Superman tale, with the opening panel
reference that the timeframe is five years from now. So given that this issue
is supposed to have a role in the bigger Future's End picture, its overly-muted
and should have a bit more visual and/or plot connection to that emerging
storyverse. I also would have liked a front-of-the-book explanation about
Clark's self-imposed abandonment of his Superman persona. Its confusing as to
whether this is an ongoing Action Comics plotthread that I haven't been
following or a new development for the sake of Future's End.
But irregardless of these two construction
criticisms, the positives as detailed above greatly outweigh the concerns in
this one-shot Action Comics title. As such, a positive thumbs-up review
recommendation is well-deserved for this initial Action Comics introductory
issue to the emerging Future's End DC Comics mega-event. I'll reserve my
overall reviewer's impression on the quality of the Future's End series for a
future column, by which time I've hopefully reviewed a cross-section of
Future's End comic book issues and story titles.
Contest Winner Announcement!!!
Our latest contest challenged you to come-up with a
creative caption for a photo of That's Entertainment Assistant Manager Sierra
standing in front of a herd of cows on a farm. By way of example, my own
caption was "Go, my pretty-prettys, and ravage the countryside in the name
of That's Entertainment!" And my fellow reviewer Dave LeBlanc's caption
was "Bossy Cow: What are we going to do tonight, Sierra? Sierra: The same
we do every night, Bossy, try to take over the world!" Notice the trend in
both captions of cows running amok? And our caption winner is
(drumroll, please...) Christopher Begley, who supplied said photo with the
following caption: "Alright, guys, I know one of you is Phoney and Smiley.
Fess up now before I'm forced to milk all of you." Congratulations
to Christopher, who wins our first prize $10.00 gift certificate to That's
Entertainment!
New Contest Challenge Announcement!!!
The Bongo Congo Panel Of Contest Judges has decreed
that its time to offer-up a new geography trivia contest challenge. So
your challenge this week is to e-mail us at Gordon_A@msn.com
no later than Wednesday, October 1 and submit to us the name of any
American city of town whose name begins and ends with the same letter of the
alphabet (i.e., Amana, Iowa). Please note that our $10.00 gift
certificate to That's Entertainment is redeemable for regular retail
merchandise or in-store, ongoing specials, only. That's all for now, so
have two great Red Sox and Patriots-watching (Go Sox And Pats!) and comic book
reading weeks and see you again on Friday, October 3 Here In Bongo Congo!